My name is Denis and I am a .Net and Unity programmer.
This is an example of a Unity shooter game project with quality architecture.
This package provides you with the architecture game framework that helping you to develop your project following the best practices.
This package is addition to Addressables giving you the ability to manage your assets in more convenient way.
This package is addition to Addressables giving you the ability to reference assets in a very convenient way.
This package makes the project window much more convenient. This highlights the special folders (modules, assets, resources and sources) in different colors, thus making the project window easier to use.
This package provides you with the beautiful UIToolkit theme style sheets and some additions and tools.
The MineCraft like Unity voxel engine.
The Option is a value container (like Nullable) which may have some value or have nothing.
The assertion library with a very convenient fluent interface.
The library that helps you implement a stateful object.
The library that helps you implement a tree structure.
This is a useful addition to Linq.